What directions can you move in checkers
Press ESC to cancel. Skip to content Home What are the rules to play checkers? Ben Davis May 28, What are the rules to play checkers? How can King move in checkers? Is it mandatory to jump in checkers? What moves can you make in Checkers?
Can you kill a king in Checkers? Can a single jump a king in Checkers? Can you get a triple king in Checkers? Can a king in Checkers double jump? What happens if you miss a jump in checkers? Can you jump twice in Checkers? What can a queen in checkers do?
Can you jump corners in Checkers? What is the best strategy for checkers? What is a flying king in Checkers? How many kings can you have in Checkers? In most cases, this is because all of the opponent's pieces have been captured, but it could also be because all of his pieces are blocked in.
Moves are allowed only on the dark squares, so pieces always move diagonally. Single pieces are always limited to forward moves toward the opponent. A piece making a non-capturing move not involving a jump may move only one square.
A piece making a capturing move a jump leaps over one of the opponent's pieces, landing in a straight diagonal line on the other side. Only one piece may be captured in a single jump; however, multiple jumps are allowed during a single turn. When a piece is captured, it is removed from the board. If a player is able to make a capture, there is no option; the jump must be made. If more than one capture is available, the player is free to choose whichever he or she prefers.
When a piece reaches the furthest row from the player who controls that piece, it is crowned and becomes a king. One of the pieces which had been captured is placed on top of the king so that it is twice as high as a single piece.
Kings are limited to moving diagonally but may move both forward and backward. Remember that single pieces, i. Kings may combine jumps in several directions, forward and backward, on the same turn. Single pieces may shift direction diagonally during a multiple capture turn, but must always jump forward toward the opponent.
The first Checkers-like playing board was discovered by archaeologists in a dig in Mesopotamia now Iraq in the city of Ur. One of the pieces which had been captured is placed on top of the king so that it is twice as high as a single piece.
This happens usually because all of the opponent's pieces have been captured, but it could also be because all of his pieces are blocked in. In official games, five minutes are allowed for each move. In the case where there is only one possible jump available, the player has only one minute in which to make it. First, you need to decide which color each player will have.
There are black and white pieces to choose from. The player with the black pieces must start the game. Players sit on opposite sides of the board, across from each other. To ensure that the board is correctly positioned, make sure that there is a light square on the corner of the board on your right-hand side.
Place pieces onto the board, in the dark squares only. Remember that pieces can only move diagonally forward on the dark squares. Once all of the pieces are on the board, there should be two rows of open squares in the middle of the board. These squares are left open until the pieces are moved. The player with the black pieces starts the game by moving any piece diagonally towards the opponent. This can only be done by moving along the dark squares.
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